function _ts_decorate(decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for(var i = decorators.length - 1; i >= 0; i--)if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; } function _ts_metadata(k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); } import { Column, Entity, JoinColumn, ManyToOne, PrimaryColumn } from "typeorm"; import { id } from "../id.js"; import { User } from "./user.js"; export let ReversiGame = class ReversiGame { id; startedAt; endedAt; user1Id; user1; user2Id; user2; user1Ready; user2Ready; black; isStarted; isEnded; winnerId; surrenderedUserId; timeoutUserId; timeLimitForEachTurn; logs; map; bw; noIrregularRules; isLlotheo; canPutEverywhere; loopedBoard; form1; form2; crc32; }; _ts_decorate([ PrimaryColumn(id()), _ts_metadata("design:type", String) ], ReversiGame.prototype, "id", void 0); _ts_decorate([ Column("timestamp with time zone", { nullable: true, comment: "The started date of the ReversiGame." }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "startedAt", void 0); _ts_decorate([ Column("timestamp with time zone", { nullable: true, comment: "The ended date of the ReversiGame." }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "endedAt", void 0); _ts_decorate([ Column(id()), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "user1Id", void 0); _ts_decorate([ ManyToOne(()=>User, { onDelete: "CASCADE" }), JoinColumn(), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "user1", void 0); _ts_decorate([ Column(id()), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "user2Id", void 0); _ts_decorate([ ManyToOne(()=>User, { onDelete: "CASCADE" }), JoinColumn(), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "user2", void 0); _ts_decorate([ Column("boolean", { default: false }), _ts_metadata("design:type", Boolean) ], ReversiGame.prototype, "user1Ready", void 0); _ts_decorate([ Column("boolean", { default: false }), _ts_metadata("design:type", Boolean) ], ReversiGame.prototype, "user2Ready", void 0); _ts_decorate([ Column("integer", { nullable: true }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "black", void 0); _ts_decorate([ Column("boolean", { default: false }), _ts_metadata("design:type", Boolean) ], ReversiGame.prototype, "isStarted", void 0); _ts_decorate([ Column("boolean", { default: false }), _ts_metadata("design:type", Boolean) ], ReversiGame.prototype, "isEnded", void 0); _ts_decorate([ Column({ ...id(), nullable: true }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "winnerId", void 0); _ts_decorate([ Column({ ...id(), nullable: true }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "surrenderedUserId", void 0); _ts_decorate([ Column({ ...id(), nullable: true }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "timeoutUserId", void 0); _ts_decorate([ Column("smallint", { default: 90 }), _ts_metadata("design:type", Number) ], ReversiGame.prototype, "timeLimitForEachTurn", void 0); _ts_decorate([ Column("jsonb", { default: [] }), _ts_metadata("design:type", Array) ], ReversiGame.prototype, "logs", void 0); _ts_decorate([ Column("varchar", { array: true, length: 64 }), _ts_metadata("design:type", Array) ], ReversiGame.prototype, "map", void 0); _ts_decorate([ Column("varchar", { length: 32 }), _ts_metadata("design:type", String) ], ReversiGame.prototype, "bw", void 0); _ts_decorate([ Column("boolean", { default: false }), _ts_metadata("design:type", Boolean) ], ReversiGame.prototype, "noIrregularRules", void 0); _ts_decorate([ Column("boolean", { default: false }), _ts_metadata("design:type", Boolean) ], ReversiGame.prototype, "isLlotheo", void 0); _ts_decorate([ Column("boolean", { default: false }), _ts_metadata("design:type", Boolean) ], ReversiGame.prototype, "canPutEverywhere", void 0); _ts_decorate([ Column("boolean", { default: false }), _ts_metadata("design:type", Boolean) ], ReversiGame.prototype, "loopedBoard", void 0); _ts_decorate([ Column("jsonb", { nullable: true, default: null }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "form1", void 0); _ts_decorate([ Column("jsonb", { nullable: true, default: null }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "form2", void 0); _ts_decorate([ Column("varchar", { length: 32, nullable: true }), _ts_metadata("design:type", Object) ], ReversiGame.prototype, "crc32", void 0); ReversiGame = _ts_decorate([ Entity("reversi_game") ], ReversiGame);